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This mod has been de-indexed by itch.io and there's no telling when or if it will be re-indexed.  Follow for free here in case this gets deleted. Thank you for your support.

Didnapper 2 is required to use this mod.

Didnapper 2 (DID Games) is available on Itch.io and Steam

(Does NOT work on the Demo)

Mod Information

Overkill 2 is built for masochists; experience Didnapper 2 like never before in this brutally-unforgiving mod in which a single mistake can spiral into inescapable madness. Do you have what it takes to escape? Or will you succumb to the unyielding confines of the dungeons below? Bondage awaits!

For more information, view the full changelog.

This mod is a work-in-progress in ongoing development, please join our discord server to report bugs and other issues!


If you want to see more content, please consider supporting us on SubscribeStar! You'll get early access to future updates!

How do you install this?

Here's a step-by-step video guide:


For more instructions, join the DID Games discord server and then find the Modding information + resources pinned messages, available here. ("Here" link will only work if you've already joined the server with the first link)

Need help? Found a bug? 

Join the Overkill 2 Mod discord server and ask in the mod-discussion channel.

Or come chat in the d2-overkill-2-mod channel.  (Link will only work if you've already joined the server.)

Compatibility with other mods

Overkill 2 should now be compatible with mods that do not edit the escape system! This includes Yuti's Mod.  (Edit 11/2/2025: as of the didnapper 2 v1.2.5 update, mod compatibility is uncertain, use at your own risk for now.)

When installing Overkill alongside another mod, please select Overkill first, and then the other mod while you are adding patches.


At this time we are still collecting data on whether other mods will function properly. Feel free to attempt installation of Overkill alongside other mods, though be warned that problems may arise.

Note: For an unknown reason that is probably related to the mod manager, even mods that should be compatible often cause errors (Such as Ken's voice pitch mod). These issues may be resolved by switching the order of installation of the mods, but this is not guaranteed. Sorry for the inconvenience.

Do not install Ken's Vibe mod alongside Overkill; Overkill also includes a vibe and having both mods will cause errors.

Other mods may work, but could still interfere with some graphical elements, or could cause other unforeseen problems.

If a mod edits maps, or the escape system, incompatibilities and other issues may arise.

Do you just want to skip to the mod content?

Press F8 to open the console Type $gameSwitches.setValue(60,true)and hit enter. It will say undefined back, this means it worked correctly. Press F8 again to close the console. Then, go to one of the story crystals (can be found in many locations, including the starting town, Bellia) that should now show "Tester Tools", and skip to any chapter beyond chapter 3, and then travel to the camp by selecting any location and then selecting "Camp"

PLEASE NOTE: There is currently an issue that the first time you reach camp in the story, the camp will not have any overkill features. To resolve this, please leave the camp and return. 

Lovense Device Support

This mod supports integration with Lovense devices, allowing the real-life toys to interact with the in-game vibe during escapes. You can purchase from our affiliate links to support us!

Download the Lovense installation guide video for a more detailed tutorial on installing it.

Already own a device? Find instructions on how to connect to the mod in our discord server. (Lovense channel, pinned messages)


More Mod Information

Full list of changes here

New Difficult Bindings
  • Chains, Boxbinders, and belts, in both normal and anti-chromatic variations.
More Characters in Escapes
  • No longer is Seles the only option!
  • Escape as Chelsea, Aden, Eileen, Liliana, or Carol (More characters in production!).
Reworked Escape System
  • Changes to some guard interactions.
  • Blindfolds have additional effects.
  • Suspicion/Concealment
    •  A new bar will be visible in escapes, this represents how suspicious the guard is (and how well you are concealing your escape progress, such as by wrapping loose restraints around yourself to make it appear that you are less free than you really are.)
    •  If this bar is full the guard will always check on you when it is time for a checkup.
      • Reverse logic applies to the bar being empt.
    • After 2 "skipped" checkups(fixed amount) the next one is guaranteed, regardless of suspicion.
    • Suspicion is gained when you struggle, successful hits increase it slightly while misses will increase it twofold so be careful!
    • Reducing suspicion can be done the same way you reduce distraction, with the "focus" action under the struggle menu.
    • Note: Another factor that affects the chance for a checkup to be triggered is guard strictness, It's the average of suspicion and strictness. (Kindness pays!)
Alternative Outfits in Escapes
  • Give Seles a new look, with new clothing or by stripping her.
Arousal, Edge, and Orgasm
  • Focus to control your arousal.
  • Getting too excited results in edge or orgasm, losing time and making noise.
Custom Settings and Option
  • Create your own custom escape scenarios or import new ones from the community.
Expanded Battle Mechanics
  • AC Ropes in some battles, to be expanded upon later.

Made by KombatWombat, UnrealDemon, Dayu, NekuxShiki, Trotsky, reverse_mitts, ForAMouthfulOfBalls, Utinni, Proto, and eliselle.

If you'd like to support our continued development, consider supporting us on SubscribeStar. Thank you!

Are you interested in drawing art for the mod or collaborating with us? Contact kombatwombat on discord today!

Here are 3 things you can do for FREE to support us!

1. Rate the mod on itch.io! 

2. Like the trailer and subscribe to the channel! 

3. Follow us on SubscribeStar for free! 


For old versions of the mod compatible with old versions of Didnapper 2, go here. (Password: 123)

Download

Download NowName your own price

Click download now to get access to the following files:

Overkill-v0.14.4.zip (Outdated, for D2 v1.2.4) 238 MB
Overkill-v0.15.1.zip 257 MB
Overkill-0.16.3.zip 395 MB
Lovense Installation Guide.mkv 10 MB

Development log

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Comments

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Viewing most recent comments 1 to 40 of 92 · Next page
I have a question, I can't use the overkill mod version 0.16 because I downloaded the game from Steam, and on Steam the available version is only up to 1.2.4, how do i solve this?

the latest version of didnapper 2 on steam should be the correct 1.2.5 version needed for overkill, could you try redownloading the game?

(+1)

I just tried it and it worked, thanks

I have a question  i have intalled yutis mod and overkill but when i enter it get bug and the yutis mod doest start correctly how can i solve that?

(2 edits)

Yuti's mod is currently not updated to be compatible with the latest version of didnapper 2, so it cannot be installed alongside overkill's latest version on the latest version of didnapper 2. Currently the only way to use both mods would be to use an older version of didnapper 2 with which the current latest version of Yuti's mod is compatible, and an older version of overkill which is compatible with that version of didnapper 2 as well.

Yuti is currently working on an update for his mod which will be compatible with the latest version of didnapper 2 (and overkill), but its release date is unknown.

Hello, I have Didnapper 2, but the problem is that when I create the mods folder and then the patches folder, I can't find the mods menu in the bottom right corner of the Didnapper 2 game when I launch it. I extracted the Overkill-0.16.2 mod as instructed, but it doesn't work. Also, I'd like to know how to install KEN mods with Vibe and more

What's your version of Didnapper 2? The mods button should show up if you have created a mods folder I think, and Didnapper 2 version 1.2.5 should come with one pre-installed. You should not use the Ken Vibe mod alongside overkill because both mods add the vibe and affect the escape system so they cause problems when used together.

(4 edits)

For those who wish to play this mod on Android devices but suffer from the stuck of escape system and the undisplayable CGs in the menu, I made a patch to this mod using ChatGPT, it replaced some functions rely on NW.js environment into compatible formats with basic  NodeJS, I tested it on my device and it seems works fine, you can try it. Just replace the original game files with those contained in the .zip file, but make sure you backup all the origin game files, especially saving files, before you doing anything.

https://mega.nz/file/OZQFTILQ#kK6d3x530vCS9LpSTpCWwDoEXL3kNENNULD_F6zE5tk

Just make sure you play it with MTool (a emulator as well as a game modifier for Android), this tool contains GeckoView and NodeJS environment inside, and it implemented many NW.js functions, thus it yields a better compatibility with those games that rely on NW.js than other average emulators, such as JoiPlay. For a game like Didnapper 2 and a Mod like Overkill that both relies on NW.js, using MTool should encounter less bug than using other emulators.

https://mtool.app/

To be noticed, I only tested it on Didnapper 2 v1.2.4 + Overkill v0.14.4 , I can not guarantee that it will also works on other versions of Didnapper 2 and Overkill Mod, but the general idea is to replace NW.js functions with compatible NodeJS formats, so I suppose you can easily make another patch for other versions of Didnapper 2 and Overkill Mod with ChatGPT or Claude or whatever LLM tools you familiar with, vibe coding certainly are convenient these days.

In this mod, I’m getting errors in many places. Honestly, this mod doesn’t work properly.

First, when I use Call Ally and try to call any character, I get an error. Also, when I click Chastity and use Struggle, I get another error.

Please fix the mod. I think there are errors in many parts of it.

(1 edit)

It sounds like there may be problems in your installation, I've not encountered these errors in my own testing or anyone else's reports, please provide some more information so that we can help you:

1. What is your version of didnapper 2?

2. Do you have any other mods installed?

3. Under what circumstances did the errors occur? Please provide your logs from www/logs

We'll be able to help you more easily if you join our discord server

Hi, I tested again and here is more information.

My Didnapper 2 version is v1.2.5 on Steam. The Overkill version I installed is Overkill-v0.16.1. The title screen shows “Overkill 2 Mod (v0.16)”, so the mod seems to load.

The error happens when I use Call Ally and choose any character. I get this error:

[PDX_EventCaller] The "RunEventPage" plugin command was called with "NaN" as event ID but this event doesn't exist.

I also get errors in the Chastity / Struggle menu:

TypeError: Cannot destructure property 'baseDiff' of 'undefined' or 'null'

And sometimes:

Failed to get binding properties: Binding None not found!

I also had other patches installed before, but I will test again with only Overkill installed to check if it is a mod conflict. I will also try a new save file, because maybe my old save is not compatible with the mod.

I attached screenshots of the errors.

Thanks for the information, I do not seem to be able to view any attachments you may have posted. If other mods were installed alongside overkill, it is highly likely the source of the issue here, but it is difficult to know for sure without the images and your logs. Also, in what location does this problem occur? Or is it everywhere?

Hi, I tested again with a clean setup.

I verified the Steam game files, deleted and reinstalled Didnapper 2, then installed only Overkill v0.16.1 again.

I also tested with a new/clean save file, not my old save. The same errors still happen.

Game version: Didnapper 2 v1.2.5 Steam version Mod version: Overkill v0.16.1 Title screen shows: Overkill 2 Mod (v0.16)

Video showing the issue: https://youtu.be/AQ-M4FpeMh8

Problems shown in the video / screenshots:

  1. Call Ally error When I use Call Ally and select any character, I get this error:

[PDX_EventCaller] The "RunEventPage" plugin command was called with "NaN" as event ID but this event doesn't exist.

  1. Chastity / Struggle TypeError When I use the Chastity / Struggle menu, I get this error:

TypeError: Cannot destructure property 'baseDiff' of 'undefined' or 'null'.

  1. Binding error I also get this message in the Chastity menu:

Failed to get binding properties: Binding None not found!

This does not seem to be caused by my old save file, because I tested with a new/clean save after reinstalling the game and the mod.

Please let me know if you need my logs from the www/logs folder or my save file.

Thanks for the video, I was able to reproduce the chastity struggle error but my game does not seem to ever do the call ally error. We are investigating. Your logs would be useful to us if you're able to post them.

I've just uploaded a new version that should fix the two issues you brought to our attention, thank you again for reporting. https://kombatwombat.itch.io/didnapper-2-mod-overkill-2/devlog/1524794/0162

(+1)

Thank you for the quick fix!

I haven’t tested it yet, but I will download the new version and test Call Ally and Chastity / Struggle again. If I still get any errors, I will post my logs from the www/logs folder.

Thanks again for looking into it.

(+1)

Thank you, I tested Overkill v0.16.2.

Call Ally and Chastity / Struggle no longer give me errors now, at least from what I tested so far. It looks like the update fixed the issues.

Thanks again for the quick fix!

i like this mod ,btw when zhara be used in escape training at camp?

Zhara is being drawn, but I do not know when she will be ready to be added to the game.

Okay, im looking forward to it

I really love the mod. I just wanted to ask, where the scenerios are? because I cant find it in the game

If you mean the escape scenarios, you should be able to find them in the camp escape tent. If it is the first time you enter the camp, you may need to leave and re-enter the camp. Hope this helps.

yes, thank you :)

This mod is so cool! And for this reason i want to share my ideas or fetishes (called that what you want), wich i want to see in this mod.

So, we have a lot of clothes for characters, but haven't the one of most popular: bunnysuit. I'v think its may be good to add this clothes for one, or some characters.

Next thing, is the heels. I'm biggest fun of high heels, and when its cobine with bondage, its became so hot! For this, i would like to see some features realated to them. What i talking about: can you add heels to medic suit? Of course its should be switched vertions. And if this real, i would like to see heels swither on other suits. But thats not all! The heels can be a gameplay changer. What do i suggest: heels can do more noises, when you trying to untie legs. The noises appear at the moment of feet touching the floor after strugling (thats noises should be loud like chains). Next feature is the strugle scale. Heels can be removed by strugling (its may be looks like gag system working). The use of heel restrains is also common. This can be ropes or belts. Some dominants, like true sadists, may eve put heels back on us after we've already removed them. Besides, heels can make a discomfort (may be looks like another one scale). The discomfort from heels, can be influence on moans and efficiency of struggling and for masohists charactrers, its may be extra modificator to orgasms.

Thats all of i would like to see in this mod. I'll understan, if some part of my wishes can not be added for any reasons. But even if you ad at least one of my ideas, its makes me happy!

Thanks for this modification, and good luck with your development!

P.s. My english is not very well, but i'm trying became better.

(+1)

Thanks for your comment, we currently have someone drawing Kaie's bunnysuit outfit but it will probably be a long time before it is finished.  We may also make bunnysuits for other characters but those are not currently being worked on. Heels would also be cool, I will add them to the list of things I want to add eventually. I like your ideas for making the heels add noise and discomfort.

(+1)

OMG thanks for answer! I'm so looking forward to one of next updates, when your's team will adds these features. And i think even more for this mechanics, and came up with some another ideas: when we're wearing heels, our jump distanse to move around the room is reduced. This means we making more noise and waste more time moving around the room.

How to download?

there are buttons on this page to do so, above

Linux port?

I don't know, I didn't make the game, I think there is a linux build, here's the Didnapper 2  page where you can get more info. The windows version can also work on steam deck using proton, I don't know about other linux builds.

what does "Suspicion" mean during the "Adens Invention" Quest and what does it do?

Please refer to the information in this devlog about suspicion

Ok

Deleted 259 days ago

Sorry, I don't know, but I don't think so. Yuti's mod has not yet been updated to be compatible with Didnapper 2 v1.2.5, so i don't think it will work. You could try, but there might be problems.

How do i get to the console in 1.1.2 of Didnapper 2

it doesn't exist in that version

(+1)

i cant find the buttion to turn on nudity in config 

Are you certain that the mod is installed correctly? The nudity setting is located in the "Overkill" tab.

i followed the instruction on the you tube video everything is popping up excpt the over kill buttion in the menus its not there at all

(1 edit)

what version of mod and what version of game? It looks like it's not installed correctly, most likely other aspects of the mod aren't working either. We should first check your patches folder to see what it looks like. Please come to the discord server so we can help you install if you need more help.

i think im having issues with using the nudity content i have it enabled but nothing changes

The setting is meant to block the player from entering certain areas or starting certain events if nudity is disabled, enabling nudity won't do anything by itself if that's what you're saying. I believe it should allow you to use nude outfits in custom camp escapes, and some events from overkill that can use nudity will (though there are not many of these yet), and you will be able to enter the private cells.

ok thank you

(+1)

Very nice mod! Always turn me on when the locked heavy restraints applied and impossible to escape! Love this mod! Looking forward for  future update.

Still, sometime a modded Escape Scenario may cause the game lagging and the computer freezed. Seems like some kind of "out of memory"? Not sure about that but my guess is the vibe system cause "too many calculating"? My only experience of the lagging in the Main Game was when i'm in the Didnapper's manor and all the kindles are lighted up.

And i'm a fan of smell torture and heavy restraints, so i may suggest some....niche suggestion? Like gagged by socks or OTN with socks below( maybe don't need new imgs , can just use the current OTN gag img and says there's a sock below?), those kind of smell torture gag may cause distraction over time and make struggle less effcient. (And i'm also suggest socks'ver miiten)

And I do like the shock collar mentioned in dev log. And the shock collar can somehow have a system like the vibes. May get shocked by making too much noise/struggle/escape attempt/have an edge/trying to resist an orgasm/having an orgasm/a alter way to ruin your orgasm

And ear plugs as an addition way to prevent you hear sound, can use with the earmuffs

Anyway, those are all i thought for now. They may hard to achieve though. Sorry for my nonsense. I just love your mod and can't help thinking what's more it can have.

(1 edit)

Thanks for your words and suggestions, we have had some people experience performance issues under rare circumstances, please check if your "Lovense Integration" setting was enabled, and try disabling it to try to prevent excessive memory use. If  that does not work, please try deleting and reinstalling your Didnapper 2 game and mod, as sometimes files get messed up for no reason and could cause lag. I think we have some fixes in a beta version that is not yet ready for release that should solve some performance issues, so hopefully a future version will improve this issue.

We may consider adding sock gags in the future, but some people may find them unappealing so they would probably be optional and/or locked by a content filter setting. I like sock mittens, and in the future we are trying to create a system to have multiple layered mittens, so socks would work well for that. The shock collar mechanics you describe are more or less how I was imagining it being implemented, but it will take quite some time before we're able to add that. Earplugs are a good idea that also would not require additional graphics, probably. 

(+1)

Thank you for the reply! I'm glad my suggestion actually have some chance.

Yeah, i understand that sock fetish is not a thing for everyone,  make it as an optional way is quite acceptable for me. 

I'm also glad to know there will be a multi layer mitten system.  I'M a huge fan for heavy restraints. Multi layer sounds great.  I'm also playing "Kinky Dungeon" from Ada, i quite enjoying the multi layer system there,  always got too much layers of all kind of restraints at the same time and it's actually impossible to escape, which I'm quite enjoying and turn me on(LOL)

I'm planning to learn how to make mod  in the future. Maybe just add some kinky dialogue  for the overkill mod and Yuti's mod (like dirty talk while you call for guard or some side mission with kinky dialogue, like the damsel in "Foxy boxes" or the head librarian). I'm really appreciate all modders like you guys bring us such amazing thing. 

(I'm writing some bondage novels on Pixiv, including heavy bondage and overkill restraints.  Though they are in Chinese you may need a translate app. If you guys have interest, do pay a visit. You can search my username there, it's same username i use on itch.  Recommend the one called"漫展千金绑架案 序章:百合花盛开于夏夜" and "小羽的拘束生活if线:终身囚禁之始")

I'm also a huge fan of Kinky Dungeon! The scenario you describe is also very appealing to me. Best of luck to you in your mod creating endeavors, please feel free to come to Overkill's discord server and the DID Games discord server to ask for help, we have many knowledgeable people who can help you get started with modding.

When I Am In A Scenario My Game Starts Lagging Until My Pc Freezes And Crashes. It Does Not Happen In A Capture By A Guard

This is an uncommon issue some people rarely experience, you could try disabling the lovense integration if it was enabled in settings, or deleting and reinstalling your didnapper 2 game.

(+1)

Good mod. When creating a scenario and clicking check compatibility it shows another 5/6 characters outside of the main cast but then when selecting characters on next screen they are not listed, should they be available on this mid?

Thanks for reporting this, those characters were at one point shown on the selection screen but were not selectable, they are tentatively planned for the future but have been removed from the selection menu to try to prevent confusion. We forgot to take them out of the compatibility checker database when they were removed from the selection menu.

(1 edit)

hey so where is the prison where i can interact with the characters? I can't seem to find it.
Edit: Also I don't see where the lever is

The Wyvern Peak Prison is accessible through the travel signposts. The Private Cells where you can interact with the characters can be accessed through a lever in a room to the left of the entrance.

Where can i find Wyvern peak prison

use the travel map signposts to travel there

final boss of kinkiness

will the private cells or whatever they are called come back in the futur

They are currently back in 0.14.1, you should be able to access them through the testing control room which you can find on the left side of the entrance of the wyvern peak prison.

okay thanks

(+1)

I might be blind, but where is the ability to switch escape skins for escapes during the story?

I'm unsure if it's in the current version, but you should be given an item called the"gem of imitation" at the same time that you normally receive the "gem of illusion". This item should allow you to do this.

(1 edit)

Is the latex suit going to be added on 0.14?

0.14, and no, most likely it will not yet be ready.

In regards to nudity, how do they get stripped during a capture event? Or when they're tied up? 

There's currently no stripping during escapes or battle, but we have been creating alternate outfits (such as nude) that can be selected before starting a practice escape, or with certain cheats explained in the changelog. We are hoping to implement progressive stripping during escapes, eventually, but this feature currently does not exist. 

Ah, I figured it happened during a captivity event, I didn't realize you had to select the outfit choice to gain nudity. That makes more sense XD. I imagine there's a lot of work that goes into to try and bring in such mechanics. It does kinda suck that the creators of DID don't much enjoy sexual content.

(+1)

the way you know this is a good mod is that its 10/10 on the freaky scale peak mod of all time

(1 edit)

I encountered a glitch where in the epilogue, I move towards carol and my sprite suddenly moves on its own to start a dialogue but then nothing happens and I can't move. I have overkill and yuti modded as well.  Is this a bug? 

this sounds like a bug, it would be very helpful to us if you could come to the discord server and post some screenshots of what happened, as well as our log file

what does the version "patch name here" mean in the changelog of this mod?

It means I haven't decided what that update will be called yet.

(1 edit)

Hi, can I still play this mod because I download the yuti mod first before this mod.

Yes, you can, but you'll need to install both overkill and yuti's at the same time on your vanilla game. Don't try to install overkill onto your yuti's mod installation.

Is it possible to somehow change the timer as in the usual D2

Sorry, at this time there's no way to change the timer back to the default time point system. The best we can do right now is the option to disable time flowing in menus, which will make the timer only run while you're actively struggling and thus will function pretty much the same way as vanilla D2, but not exactly. Making the time point system work with our other modifications such as the arousal system would be challenging, hopefully someday we can figure out a solution.

K, thanks

(+1)

Hi, very good mod. Makes game more interesting. But I have a problem that after I escape from the prison once, the level 2,3 &4's cell door is no longer locked. Is there any method that I can make the door locked again? By the way, will there be more contents in Wyvern Peak prison? Looking forward to get some side quest there :)

(2 edits)

Sorry, I don't think we have a way to re-lock doors right now, but we'll definitely try to add that in the future. We have a lot more content planned for Wyvern Peak but it will take us a long time to make, thank you for your patience. If you want to try resetting doors, perhaps reloading an earlier save would fix it?

(+1)

Thanks for reply. I used a earlier save to fix the problem. And looking forward further contents about the prison. :)

(1 edit)

Hi, I made the new moded game like in the trailer but I still don't have any of the overkill content. I was able to use the yuti mod but no matter what i try the overkill doesn't seem to apply to my newly created games. Is there something im missing?

Have you checked the patches folder to make sure there is no overkill folder inside of another overkill folder? This was a very common issue this patch due to us packaging it differently from normal.

I checked, there is no overkill folder in another folder, when I try to make the modded game, should there be description to because when I make one for the yuti mod, it gives me details about what the mod adds to the game?

if you aren't seeing a description, it does seem like the folder in Patches is at least set up somehow incorrectly. Could you come to the discord server and post some screenshots so I can try to help you out? You could post them here too but it will be easier for me there.

I think i got it working but I'll reply more if there are issue

hi, i wanted to ask if the overkill prison in which we can interact with the characters was removed? i cant seem to find it anywhere in the game

(1 edit)

The Overkill Prison was a separate prison from the Private Cells, and both are currently not in version 0.12.1 due to some restructuring of our maps from the Truth update. We'll try to reintroduce the private cells sometime, but the old Overkill Prison has effectively been replaced by the Wyvern Peak Prison, accessible through the world map.

Sorry that I didn't reply for so long, your comment was automatically flagged as spam and hidden for some reason.

oh thank you!

I don’t know if this is a bug but when I’m choosing outfits and selected Lilliana, the game somehow crashed

btw the version is 0.10.5

Hi, sorry that you had this issue, the current version should have Liliana's outfits working properly (at least for the outfits that have already been added to the game)

Sorry that I didn't reply for so long, your comment was automatically flagged as spam and hidden for some reason.

Event: Crash

Date: Sun, 31 Dec 2023 10:01:34 GMT

Error: (TypeError) Cannot read property 'hasAccompanyingGag' of undefined

Stacktrace: TypeError: Cannot read property 'hasAccompanyingGag' of undefined

    at updateGraphics (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/plugins/PDX_D2_ActorGraphicsUpdate.js:139:31)

    at updateSingularActorGraphics (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/plugins/PDX_D2_ActorGraphicsUpdate.js:225:9)

    at CoreAPI.Core.on.battler (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/plugins/PDX_D2_ActorGraphicsUpdate.js:265:13)

    at Game_Actor.CoreAPI.Game_Battler.addState (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/plugins/PDX_CoreAPI.js:438:10)

    at Game_Actor.Game_Battler.addState (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/plugins/YEP_BuffsStatesCore.js:1388:38)

    at Game_Interpreter.<anonymous> (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/rpg_objects.js:10247:19)

    at Game_Interpreter.iterateActorId (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/rpg_objects.js:8997:13)

    at Game_Interpreter.iterateActorEx (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/rpg_objects.js:9004:14)

    at Game_Interpreter.command313 (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/rpg_objects.js:10244:10)

    at Game_Interpreter.executeCommand (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/www/js/rpg_objects.js:8944:34)

whats the metter?

您能告诉我如何解决这种情况吗?

(-3)

why does didnapper 1 get to be free and not didnapper 2, i wanna try the mod so badly but i cant just cuz didnapper is 20 bucks or above, is there any other way i can download the full game for free and use this mod legally or if u guys can make the full game free?

Sorry, that's not up to me, I didn't make Didnapper 2

after typing the code where it can skip to the mod content and holding the w button, it seems that i cant find the pearl where it has cheats code or did it got removed from the mod?

You do not need to hold W anymore, the crystals that will allow you to skip story after using the console command are all over the place. There is one in Bellia village, right at the start of the game.

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