Did you ensure that the patch folder was set up correctly with the data, audio, img folders all in the top level right after patches/overkill ? Come to the discord server if you need more help.
oh, I thought you wanted to download 0.11.2. Why would you want to download 0.12 b4? 0.11.2 is the last version that works with didnapper 2 1.1.2. 0.12b4 is just an outdated and more broken version of 0.12b5.
It sounds like maybe something went wrong in your installation. Do you at least see the overkill glowing chains on the windows of text boxes? You can come to our discord server to share more information of the problem with us so we can help you.
Hi, yes, I believe so, sorry about that; It accidentally got removed by the new process we're trying for patching maps that got updated in Didnapper 2's latest update. If you'd like to enable playtesting mode on 0.12 beta 5, you should be able to:
Press F8 to open the console
Type $gameSwitches.setValue(60,true) and hit enter (it will say undefined, don't worry about it)
Hello, may I know if the Dev team plans to add other toys/positions. Toys like Wand Vibrators, various Nipple Clamps (vibrator, non vibrator, magic hands groping). Positions like Strappado, Frog-tie and even other Miscs like Spreader Bars, Sybians, Wooden Horse. Also, may I suggest but you could add a scene where not only the bonds get tightened but the guards grope the captives too? Thank You.
Hello, yes, we have plans to add many of the things you described, such as additional vibe types and restraints. It's all an ongoing process of drawing new art, and we're also busy with fixing the mod to work with the latest update of Didnapper 2, so this will tkae a while. Groping is planned but not much work has been done on it yet. Thank you for your suggestions.
Thank you for your prompt reply, do you plan to add a boob window for straitjacket so if the player chooses clothes, it would be visible and for nude, the boobs would show which would add flavour after nipple clamps are added. And for straitjacket, as of now, I'm aware you have the arms behind back version, are you planning to add arms infront and adding straitjacket to hogtie bondage too and of course the subsequent extra poses the Dev team adds? Sorry if I'm asking too much, I was actually subbed to your patreon but I couldn't move to subscribestar due to trust issues I had in the past related to my account so I have no more updates...
Currently a boob-window straitjacket is not in development, but we'd be open to adding one in the future. An arms-in-front straightjacket is being worked on. Sorry to hear that SubscribeStar isn't good for you, if you'd like to support us on Pixiv Fanbox instead, I can give your free account on subscribestar benefits as if you had subscribed.
oooo didn't realise you had a pixiv fan box set up, I'll consider subscribing to it in future. Gonna be frank, I'm studying overseas now. Money and time is hard to come by, sorry...
Anyways, thanks for all your swift & helpful responses!
No worries at all, totally understanadable, and the mod will always release for free eventually but giving some benefits to our subscribers really helps us make a lot more stuff. We'll work hard to provide good and free content for you as quickly as we can!
have you installed on the most recent version of didnapper 1.2.1? This problem usually appears if you install on an old version. If you need more help, come ask us in the discord server and we will try to guide you.
Great mod! But why is it that after successfully installing it, when I try to be caught by the enemy, instead of being immobilized after being caught, there's no loading screen at all. I can just run with the rope without being restrained?
I have a very random question. So I own the game on steam, and wanted to mod the game on steamdeck. I was able to mod the game and create the modded folder with all the files, but I cant boot the mod from the folder like normal, due to it being a .exe.
So I tried to add it as a "non steam game" and while it starts to boot, it keeps giving me an "unknown header error" and thats as far as I've been able to get, so i figured at least see if anyone had any ideas
I've actually gotten my modded game running successfully on steam deck before. Like you, I added it as a non-steam game. The key to success in my case was changing some proton compatibility settings, try seeing if switching a different version of proton in your settings for the non-steam game will allow it to launch.
Thanks for replying! So I tried that a few times, and even made sure to install the game internally, but I kept getting the same "Error Uncaught Error: Header is Wrong" warning over a black screen every time the game boots up, then it just stays stuck on that until I close it. Do you have any idea what the "header" may be referring to?
I'm not sure, I don't think I've ever encountered that error on steam deck, but I think I've seen people get it on windows if their game was out of date. It might be worth reinstalling the whole game, in case some files got messed up somehow during some updates.
alternatively, if you have a windows device and are able to install the mod on there, you should be able to just copy over the whole modded install folder over to your deck and then add that as a non-steam game (without having to actually patch the game on your steam deck).
oh yeah, sure, we'll probably have 0.12 official release once we get the previous prison maps working again. But then again, another d2 patch could break the mod again.
So far, we have implemented at least 1 pose/outfit for 6 characters (Seles, Aden, Eileen, Chelsea, Liliana, and Carol). We plan to put in at least all the 7 main party members and more, eventually.
im using the combined overkill and yuti, is there a way to get the ac content from overkill into the captive cells? Also how do you unlock characters, as i only have seles, chelsea and aden.
The combination mod is unfortunately outdated compared to the standalone overkill, and thus is missing some of the other characters. The current standalone version of overkill has Eileen, Liliana, and Carol in addition to the characters already in the combined mod. Unfortunately, there is no way to get to the AC content from overkill into the captive cells yet, we would need to add that manually later.
Zhara is being worked on! She will probably be in the next update, but we're working on a lot of different things, so it's hard to say. And yes, the next update will probably be after the release of the truth, because that's just 2 weeks from now.
Got a couple of suggestions, warning, I am a sadist and would like to see more suffering and pain, maybe realistic pain while escaping? Huge fan so far.
Hi, currently we're working on some big code reworks and restructuring of how we use our image files, so this might take a while. There's also a lot more binding graphics to edit for Chelsea before her new poses are fully ready, and more new outfits we want to finish before release. Also, I'm getting busy with school so I'm relying on my fellow team members to finish up some of their new additions before I can finish mine.
So, optimistically, I'm hoping for around the end of April, but it could take longer, sorry!
This might be dumb but whenever i equip Seles' undies outfit for escape she still has her bandoliers, boots and socks on and I'm not sure that's supposed to be the case
Glad you like the mod! We have plans to work on Carol soon but the art was left in an unfinished state so we'll need to color some thing and find a way to make it work. A wand vibe is a great idea, we plan to work on that very soon.
I love all the work you have done on this mod! I was wondering if there's any way to make it so that you can have the blindfold/earmuffs added as an escalation in the custom scenarios without starting with one on or if that would be a ton of extra work to implement.
Hi, glad you like it so far! This is planned, but we're still working on adding it so that guards can add earmuffs, I'll try to get to it soon but there's a lot of other things we're adding too.
I have downloaded the 0.9.3 beta and found several bugs, almost related to Eileen(maybe a litter late).
1. Sometimes when a captive try to move or already escape, the screen turn to all black even if I save the game then load ( I can not configure the prerequisites).
2. Eileen can not pick the wrist cuff even if she get a lockpick in "strapped and secure" scenario
3. When Eileen free her legs in frog/box tie, the chartlet of vibe remain unchanged(although it looks normal,kind of)
Also I want to ask:Is it possible to escape from Wyvern's Peak Maximum Security Prison? I get access to escape level 71 and endurance level 5 but still can not pass the level 1 .
There is an immature suggestion : while crotch rope/chain/eggs-distraction are great enough, is it possible to upgrade them to chastity belt?(The thought might be so dangerous as if the Pandora's box open. What is next? other tortures like electrode plates?)
Any way! Thanks for all the works for your have done for this excellent mod
#1 I remember it occurs at camp when I practice escape. when screen turns black I can still get the lockpick on the left corner of the tent with the help of memory #2 Eileen's mittern free, and there are only two locked restraints remaining (gag and wristcuff)
Here are some other things I get interested in: I just find that earmuffs and sensory deprived debuff are aplied in 0.9.3 beta. However, there is no option for me to remove earmuffs. Well I know it will be applied in the coming 10.1 beta
As for level 1 of prison, should Seles focus on release her leg first and assult the guard to get the lockpick back?
And for the main character Seles, does she have any unique ability during escape? I mean, is she a standard escape artist, with compare to keen mind and machinist's dexerity for aden, flexible leg for chelsata, chorma proficiency for eileen?
Great works! thanks! I downloaded the mod the day before yestoday and managed to suceed in the " Friend or Foe" scenario. It is a challenging but well-designed scenario and there is nothing better than discovering the strategyies during trial and errors! Is there any more scenario we can play?
Hello, I wanted to ask if generating mods is very difficult. I want to make one so I can translate the game into multiple languages. I've been trying for several months but I don't know how to get files without breaking others, that's why I thought I'd do it using mods. Furthermore, the easiest thing would be to be able to use Translator++.
It can be challenging to learn at first, but several other people have also learned how to make mods and made translation patches. You could look around the DID Games discord server for more information on how to get started creating mods, and also to find out what languages have already been translated.
In a game I started using the most recent version of yuti/overkill I encountered a strange small bug: at the start of the game when Seles is brought aboard the first ship the pirates (mercenaries?) were able to use subdue while Seles was not below the 15% health threshold.
This occurred 3 times and all of them were in combat with both a male and female enemy simultaneously.
After clearing the ship and playing for several more hours it's never happened again. No other mods were installed.
Strange, I'll look into it. I've never encountered or heard of this bug from anyone else before, so it's possible that there is some strange issue exclusive to the combination mod.
It is rare, but those pirate enemies have an ability that has a low percent chance to stun Seles. And any character that is stunned can be subdued. That might be what you were encountering.
This mod is already great, thanks for all the hard work!
1) I see in the pictures you have Seles in the interrogation room being interrogated, is that something we can access or still a work in progress?
2) And you seem plenty busy enough so feel free to ignore this request but I liked the part in game where Celes had to hop by the guards. Would it be possible to have ankle bindings (similar to the anti croma collar that can only be removed at camp) that force Seles to only be able to hop? Maybe just make them do nothing during cutscenes and have a warning for players to watch their saves when it is equipped. I'm unsure how difficult that would be to add but thanks for reading.
1) Yes, this is a work-in-progress scene. It's actually very old so I am a bit unfamiliar with its current state, but you can access it through the faceset testing area of the camp escape tent, via lever (use at your own risk). This interrogation-related stuff will hopefully be worked into an upcoming quest
2) Yes! I actually have very similar plans to your idea for a part of a big quest coming up, but it will probably take a long time for it to be finished. The base game also has a hopping sequence where Seles has to hop by guards, so it should not be very difficult for us to implement.
The reinstall seems to work. In case others get it I have Win 11 and it didn't matter which mod. I got the mods in the patches folder, clicked on the mod I wanted (got the error no matter what mod I tried) and then clicked finish. I put a file name in and shortly after I got the error. Thank you.
Hey i tried your mod and i have two problems. First i cannot change my character and second i dont know how to change clothes to strip sales can you help me ?
Hi, information for how to enter cheats can be found in the changelog here. Information on how to change characters is also there, but probably hard find. To change your character (I assume you mean to escape as them), you can talk to Chelsea in camp to start her practice escape, or you can use levers in the Overkill Prison testing center to change your party to only have one character.
oh my bad i just found it in changelog sry for bothering you. And i can say that this mod is really cool and i think that in future it will be a lot better.
Didn’t try out what exactly caused the bug … it is either that the cell of the Bandit camp has not enough space for prisoners or some character is incompatible with the Bandits prison. (Was while having all party members inside the party using the add ally from the mod prison)
after escaping the bondage I couldn’t leave the bandit camp even after untying all ally’s that the game showed. it sayed something like you can’t leave someone behind
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i have lags could anyone please help m
come to the discord server so that we can help you
I love your mod so much :з
hello i have a bug where none of the mod content appears not wheres not even the name of the mod in the corner of main men
Did you ensure that the patch folder was set up correctly with the data, audio, img folders all in the top level right after patches/overkill ? Come to the discord server if you need more help.
hi does anyone know in which countries i can acces the DIDnapper2 steam pag
I know it works in the United States for sure. Are you not able to access the Didnapper 2 itch.io page?
I can acces the itch.io page but i cant acces the Steam page
so can you not purchase it from the itch page? why do you need to go to steam?
hi and yes i can acces them but then iclick on download only the new version shows up
what do you mean? they should both be there. Did you download it?
so i want to download 0.12 b4 but then i click on download it only shows 0.12 b5
oh, I thought you wanted to download 0.11.2. Why would you want to download 0.12 b4? 0.11.2 is the last version that works with didnapper 2 1.1.2. 0.12b4 is just an outdated and more broken version of 0.12b5.
i need the version that works with 1.2.1
you should update your game to 1.2.2
hey i cant download the the older versions
I've just relisted the old download, you should be able to access it now.
thanks
The 0.12 b5 on the new version 1.2.2 game seems to be missing the Overkill menu in options as well as the controls (including outfit change) in camp?
It sounds like maybe something went wrong in your installation. Do you at least see the overkill glowing chains on the windows of text boxes? You can come to our discord server to share more information of the problem with us so we can help you.
Hi, I was wondering if the enable playtesting mode was broken in 0.12 beta 5?
Hi, yes, I believe so, sorry about that; It accidentally got removed by the new process we're trying for patching maps that got updated in Didnapper 2's latest update. If you'd like to enable playtesting mode on 0.12 beta 5, you should be able to:
$gameSwitches.setValue(60,true)
and hit enter (it will sayundefined
, don't worry about it)Hope this helps!
Ok thank you.
Hello, may I know if the Dev team plans to add other toys/positions. Toys like Wand Vibrators, various Nipple Clamps (vibrator, non vibrator, magic hands groping). Positions like Strappado, Frog-tie and even other Miscs like Spreader Bars, Sybians, Wooden Horse. Also, may I suggest but you could add a scene where not only the bonds get tightened but the guards grope the captives too? Thank You.
Hello, yes, we have plans to add many of the things you described, such as additional vibe types and restraints. It's all an ongoing process of drawing new art, and we're also busy with fixing the mod to work with the latest update of Didnapper 2, so this will tkae a while. Groping is planned but not much work has been done on it yet. Thank you for your suggestions.
Thank you for your prompt reply, do you plan to add a boob window for straitjacket so if the player chooses clothes, it would be visible and for nude, the boobs would show which would add flavour after nipple clamps are added. And for straitjacket, as of now, I'm aware you have the arms behind back version, are you planning to add arms infront and adding straitjacket to hogtie bondage too and of course the subsequent extra poses the Dev team adds? Sorry if I'm asking too much, I was actually subbed to your patreon but I couldn't move to subscribestar due to trust issues I had in the past related to my account so I have no more updates...
Currently a boob-window straitjacket is not in development, but we'd be open to adding one in the future. An arms-in-front straightjacket is being worked on. Sorry to hear that SubscribeStar isn't good for you, if you'd like to support us on Pixiv Fanbox instead, I can give your free account on subscribestar benefits as if you had subscribed.
oooo didn't realise you had a pixiv fan box set up, I'll consider subscribing to it in future. Gonna be frank, I'm studying overseas now. Money and time is hard to come by, sorry...
Anyways, thanks for all your swift & helpful responses!
No worries at all, totally understanadable, and the mod will always release for free eventually but giving some benefits to our subscribers really helps us make a lot more stuff. We'll work hard to provide good and free content for you as quickly as we can!
I can't change outfits. Idk what to do about it. Help.
Like, can't change them at all? Or do you mean in escapes?
Like At All.
what happens when you try to change them? Come to the discord server if you need more help.
Nothing Happens.
Well that's not good.
Hi, I have this error when I launch the mod, there is no problem installing it but impossible to play it.
have you installed on the most recent version of didnapper 1.2.1? This problem usually appears if you install on an old version. If you need more help, come ask us in the discord server and we will try to guide you.
Oh ok, thanks a lot 🙏
ok,靠着翻译软件到discord上找到原因了
Great mod! But why is it that after successfully installing it, when I try to be caught by the enemy, instead of being immobilized after being caught, there's no loading screen at all. I can just run with the rope without being restrained?
I have a very random question. So I own the game on steam, and wanted to mod the game on steamdeck. I was able to mod the game and create the modded folder with all the files, but I cant boot the mod from the folder like normal, due to it being a .exe.
So I tried to add it as a "non steam game" and while it starts to boot, it keeps giving me an "unknown header error" and thats as far as I've been able to get, so i figured at least see if anyone had any ideas
I've actually gotten my modded game running successfully on steam deck before. Like you, I added it as a non-steam game. The key to success in my case was changing some proton compatibility settings, try seeing if switching a different version of proton in your settings for the non-steam game will allow it to launch.
Thanks for replying! So I tried that a few times, and even made sure to install the game internally, but I kept getting the same "Error Uncaught Error: Header is Wrong" warning over a black screen every time the game boots up, then it just stays stuck on that until I close it. Do you have any idea what the "header" may be referring to?
I'm not sure, I don't think I've ever encountered that error on steam deck, but I think I've seen people get it on windows if their game was out of date. It might be worth reinstalling the whole game, in case some files got messed up somehow during some updates.
alternatively, if you have a windows device and are able to install the mod on there, you should be able to just copy over the whole modded install folder over to your deck and then add that as a non-steam game (without having to actually patch the game on your steam deck).
Is the mod going on release soon?
It's already been released for over a year, but we're still always adding new things. Are you asking when version 1.0 will come out?
I mean yeah but when it's no longer going to be a beta version?
oh yeah, sure, we'll probably have 0.12 official release once we get the previous prison maps working again. But then again, another d2 patch could break the mod again.
So far, we have implemented at least 1 pose/outfit for 6 characters (Seles, Aden, Eileen, Chelsea, Liliana, and Carol). We plan to put in at least all the 7 main party members and more, eventually.
im using the combined overkill and yuti, is there a way to get the ac content from overkill into the captive cells? Also how do you unlock characters, as i only have seles, chelsea and aden.
The combination mod is unfortunately outdated compared to the standalone overkill, and thus is missing some of the other characters. The current standalone version of overkill has Eileen, Liliana, and Carol in addition to the characters already in the combined mod. Unfortunately, there is no way to get to the AC content from overkill into the captive cells yet, we would need to add that manually later.
does it work on the new 1.2.0 base game?
Not yet.
yes, now it does!
Please help
Cannot read property 'hasAccompanyingGag' of undefined
under what circumstances does this happen? You may need to reinstall your game and mod. Please come to the discord server for further help.
Thats a very nice in maximum effort, keep it up!
Oh and also will zhara be added to the next update? Because i have heard rumors that you're gonna add it after the release of the truth?.
Zhara is being worked on! She will probably be in the next update, but we're working on a lot of different things, so it's hard to say. And yes, the next update will probably be after the release of the truth, because that's just 2 weeks from now.
Finally! 0.11 is here!
that's right! hope you like it!
absolutely lovee it!! :D suggestion, duct tape and/ or plastic wrap mummification + tape and/or plastic wrap gags :D
Good news for you, tape is coming to the base game soon! We'll see if eventually we can make some kind of mummification and more gags.
yayyyyy :D great news, thank you :D
Got a couple of suggestions, warning, I am a sadist and would like to see more suffering and pain, maybe realistic pain while escaping? Huge fan so far.
Glad you're enjoying so far! Feel free to suggest anything, we have plans to add more extreme content in the future, but it will take some time.
hey guys just got didnapper 2, this sure does seem like an easy and good mod for me to get first !!! 1111 1111!!! ! 1 11 1
will there be an estimate when 0.11 is going to come out? because i'm curious when it will be out (i'm patient)
Hi, currently we're working on some big code reworks and restructuring of how we use our image files, so this might take a while. There's also a lot more binding graphics to edit for Chelsea before her new poses are fully ready, and more new outfits we want to finish before release. Also, I'm getting busy with school so I'm relying on my fellow team members to finish up some of their new additions before I can finish mine.
So, optimistically, I'm hoping for around the end of April, but it could take longer, sorry!
This might be dumb but whenever i equip Seles' undies outfit for escape she still has her bandoliers, boots and socks on and I'm not sure that's supposed to be the case
It depends on what pose she's in. For some poses, the artist left the belts, boots, gloves, and socks in. Others removed them or redrew them.
Ahh, okay thats what confused me a bit. Thanks!
Will you be adding more cheats code on that mod?; because i think there is not enough cheats code on the mod or it has been forgotten on that mod.
What kind of cheat codes would you like to see? We've already added some unique cheats that are related to the mod's functions.
A cheat that adds binding(blindfold, torso, legs, hogtie etc) just like orbital
sure! I'll put it on the list of things we want to add.
Rly like the mod, when are you going to add to carol? Also I think there should be different vibe models, like a wand
Glad you like the mod! We have plans to work on Carol soon but the art was left in an unfinished state so we'll need to color some thing and find a way to make it work. A wand vibe is a great idea, we plan to work on that very soon.
Just here to say thanks for the mod!
I love all the work you have done on this mod! I was wondering if there's any way to make it so that you can have the blindfold/earmuffs added as an escalation in the custom scenarios without starting with one on or if that would be a ton of extra work to implement.
Hi, glad you like it so far! This is planned, but we're still working on adding it so that guards can add earmuffs, I'll try to get to it soon but there's a lot of other things we're adding too.
I have downloaded the 0.9.3 beta and found several bugs, almost related to Eileen(maybe a litter late).
1. Sometimes when a captive try to move or already escape, the screen turn to all black even if I save the game then load ( I can not configure the prerequisites).
2. Eileen can not pick the wrist cuff even if she get a lockpick in "strapped and secure" scenario
3. When Eileen free her legs in frog/box tie, the chartlet of vibe remain unchanged(although it looks normal,kind of)
Also I want to ask:Is it possible to escape from Wyvern's Peak Maximum Security Prison? I get access to escape level 71 and endurance level 5 but still can not pass the level 1 .
There is an immature suggestion : while crotch rope/chain/eggs-distraction are great enough, is it possible to upgrade them to chastity belt?(The thought might be so dangerous as if the Pandora's box open. What is next? other tortures like electrode plates?)
Any way! Thanks for all the works for your have done for this excellent mod
Thanks for your report,
1. We will look into this, it sounds similar to a previous bug that was fixed.
2. Did you have eileen's mittens/hand restraints free when trying to pick the lock? If not, you must first remove those before she can pick.
3. I thought I had fixed the vibe graphic, but will check again, thanks.
Level 1 of the prison should probably be escapable at escape level 71, I will check to see if it is.
Chastity belt is planned, I just need time to draw it. I also like the idea of electrode plates.
also, for #1, do you remember what map you were escaping on? Like where you were? It might be map-dependent
#1 I remember it occurs at camp when I practice escape. when screen turns black I can still get the lockpick on the left corner of the tent with the help of memory
#2 Eileen's mittern free, and there are only two locked restraints remaining (gag and wristcuff)
Here are some other things I get interested in:
I just find that earmuffs and sensory deprived debuff are aplied in 0.9.3 beta. However, there is no option for me to remove earmuffs.
Well I know it will be applied in the coming 10.1 beta
As for level 1 of prison, should Seles focus on release her leg first and assult the guard to get the lockpick back?
And for the main character Seles, does she have any unique ability during escape? I mean, is she a standard escape artist, with compare to keen mind and machinist's dexerity for aden, flexible leg for chelsata, chorma proficiency for eileen?
Great works! thanks! I downloaded the mod the day before yestoday and managed to suceed in the " Friend or Foe" scenario. It is a challenging but well-designed scenario and there is nothing better than discovering the strategyies during trial and errors!
Is there any more scenario we can play?
There are a few more community-created scenarios available on our discord server. In the future we do plan to make more!
Can you tell me how to activate this Overkill 2 mod inside the game, it's better to make a video to understand
all the instructions are on the download page and the instructions linked on the DID Games discord server, but I can try to make a step-by-step video later when I have time. You can also join the Overkill 2 Mod discord server to ask for help.
Thanks and is it possible to demonstrate that it works?
Yes, come to the discord and ask and I'll guide you step-by-step if I have time. I'll eventually try to make a guide video too.
Here is a video demonstration, if you still need help.
Thanks for the video
Hello, I wanted to ask if generating mods is very difficult. I want to make one so I can translate the game into multiple languages. I've been trying for several months but I don't know how to get files without breaking others, that's why I thought I'd do it using mods. Furthermore, the easiest thing would be to be able to use Translator++.
Thank you for reading
It can be challenging to learn at first, but several other people have also learned how to make mods and made translation patches. You could look around the DID Games discord server for more information on how to get started creating mods, and also to find out what languages have already been translated.
Thank you very much, I love when people respond quickly.
*Light spoiler warning*
In a game I started using the most recent version of yuti/overkill I encountered a strange small bug: at the start of the game when Seles is brought aboard the first ship the pirates (mercenaries?) were able to use subdue while Seles was not below the 15% health threshold.
This occurred 3 times and all of them were in combat with both a male and female enemy simultaneously.
After clearing the ship and playing for several more hours it's never happened again. No other mods were installed.
Also thanks for the awesome mod.
Strange, I'll look into it. I've never encountered or heard of this bug from anyone else before, so it's possible that there is some strange issue exclusive to the combination mod.
It is rare, but those pirate enemies have an ability that has a low percent chance to stun Seles. And any character that is stunned can be subdued. That might be what you were encountering.
This mod is already great, thanks for all the hard work!
1) I see in the pictures you have Seles in the interrogation room being interrogated, is that something we can access or still a work in progress?
2) And you seem plenty busy enough so feel free to ignore this request but I liked the part in game where Celes had to hop by the guards. Would it be possible to have ankle bindings (similar to the anti croma collar that can only be removed at camp) that force Seles to only be able to hop? Maybe just make them do nothing during cutscenes and have a warning for players to watch their saves when it is equipped. I'm unsure how difficult that would be to add but thanks for reading.
Thanks for your feedback,
1) Yes, this is a work-in-progress scene. It's actually very old so I am a bit unfamiliar with its current state, but you can access it through the faceset testing area of the camp escape tent, via lever (use at your own risk). This interrogation-related stuff will hopefully be worked into an upcoming quest
2) Yes! I actually have very similar plans to your idea for a part of a big quest coming up, but it will probably take a long time for it to be finished. The base game also has a hopping sequence where Seles has to hop by guards, so it should not be very difficult for us to implement.
When I add any of the mods I noticed that I keep getting an Unknown error RangeError, Invalid opt value 1355100658 is invalid for option "size"
Seems like an odd issue that I've never seen anyone else have before. Could you try reinstalling your game?
The reinstall seems to work. In case others get it I have Win 11 and it didn't matter which mod. I got the mods in the patches folder, clicked on the mod I wanted (got the error no matter what mod I tried) and then clicked finish. I put a file name in and shortly after I got the error. Thank you.
Great addition to the base game, makes it much more interesting to play! :) Updates are frequent too.
Hey i tried your mod and i have two problems. First i cannot change my character and second i dont know how to change clothes to strip sales can you help me ?
Also can you tell me how to open your cheat menu bc i wanna add some escape points
Hi, information for how to enter cheats can be found in the changelog here. Information on how to change characters is also there, but probably hard find. To change your character (I assume you mean to escape as them), you can talk to Chelsea in camp to start her practice escape, or you can use levers in the Overkill Prison testing center to change your party to only have one character.
ok thanks can you tell me the last thing ?
How can i change clothes to like strip sales ?
oh my bad i just found it in changelog sry for bothering you.
And i can say that this mod is really cool and i think that in future it will be a lot better.
Didn’t try out what exactly caused the bug … it is either that the cell of the Bandit camp has not enough space for prisoners or some character is incompatible with the Bandits prison. (Was while having all party members inside the party using the add ally from the mod prison)
after escaping the bondage I couldn’t leave the bandit camp even after untying all ally’s that the game showed. it sayed something like you can’t leave someone behind