0.6.2 - Quality-of-life Update


Hi all, I'm currently busy taking final exams, so I won't have that much time to work on things for a while. That said, here is a small, quality-of-life update with some much-requested features added to make things a bit easier to test. Unfortunately there remains a lot that I still haven't figured out, and more things I've been meaning to work on, so I must humbly ask for your patience as I try to learn how to sort things out. Hope you enjoy!

  • Fixed Chelsea’s weird dots on her face during head struggle.
  • Added a lever to return to camp in the Overkill Prison Testing Area.
  • Added levers to the North Camp Tent to re-add your party members (useful after Chelsea Escape).
  • Reworked the code plugins to fix and streamline some things.
  • Added a debug mode to help with testing and figuring out bugs. (To enable, use the cheat menu and type “debug”. Shift+pg up to show cheat menu. Once in debug, struggle frames will only advance while holding shift. Press and hold pg up to show all image layers.)

The new lever should make it less of a pain to get around while testing things. With debug mode, if you happen to see some weird graphical error in escapes, please use it to look at the frame of jankness and tell us what frame and what images might be causing the problem. This will be super helpful to us for fixing issues. Thanks!

Outstanding issues:

  • Chelsea is only selectable guard for Chelsea escape.
  • Can’t cast chroma in chapter 13 for some reason.
  • Seles blush in basic tie is off during edge
  • Add an easier way to get back to the camp from prison testing
  • Prevent combinations of restraints that would break the game for Chelsea.
  • Move the GagOff images again, the legsfree foot is in the way.
  • Redo the distractions to line up with Chelsea's body.
  • Chelsea Chain/ACchain torso struggle isn’t correct around the neck

Files

Overkill2Patch0.6.2.zip 75 MB
May 03, 2023

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